Regardons un peu le code maintenant :)
// Set up a collection to contain player information. On the server,
// it is backed by a MongoDB collection named "players".
Players = new Meteor.Collection("players");
if (Meteor.isClient) {
Template.leaderboard.players = function () {
return Players.find({}, {sort: {score: -1, name: 1}});
};
Template.leaderboard.selected_name = function () {
var player = Players.findOne(Session.get("selected_player"));
return player && player.name;
};
Template.player.selected = function () {
return Session.equals("selected_player", this._id) ? "selected" : '';
};
Template.leaderboard.events({
'click input.inc': function () {
Players.update(Session.get("selected_player"), {$inc: {score: 5}});
}
});
Template.player.events({
'click': function () {
Session.set("selected_player", this._id);
}
});
}
// On server startup, create some players if the database is empty.
if (Meteor.isServer) {
Meteor.startup(function () {
if (Players.find().count() === 0) {
var names = ["Ada Lovelace",
"Grace Hopper",
"Marie Curie",
"Carl Friedrich Gauss",
"Nikola Tesla",
"Claude Shannon"];
for (var i = 0; i < names.length; i++)
Players.insert({name: names[i], score: Math.floor(Random.fraction()*10)*5});
}
});
}
Plusieurs solutions
Nouvelle application
heroku create --stack cedar --buildpack https://github.com/oortcloud/heroku-buildpack-meteorite.git
Application existante
heroku config:add BUILDPACK_URL=https://github.com/oortcloud/heroku-buildpack-meteorite.git